- PvP , Arena , Battleground , Combat , Category:
- Archarodim , Author:
- 2012-1-10 4:32:00Project Updated:
- 2012-1-10 4:32:00Addon Updated:
- 4.3Wow Version:
- 1.9.1.2Current Version:
- All Rights ReservedLicense:
- ReleaseDevelopment stage:
- 400Downloads:
Healers have to die
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Healers Have To Die
Spot those bloody healers instantly and help them accomplish their destiny! (PVP and PVE)
HHTD adds a red cross over enemy healer's name plates. You can't miss them! (see the screen-shot).
HHTD also adds a healer role symbol abovefriendly healers' name plates. Stop the slaughter!!
IMPORTANT NOTE: You have to enable name-plates, else you won't see the healer symbols!
It also rings when you hover or target a hostile unit who healed someone else during the last 60 seconds (can be configured).
HHTD is PVP and PVE compatible.
Remember to check out available options (/HHTDG)
Articles and debates
Here is a excellent article about HHTD (A must read if you have some doubts about the fairness of this add-on!) :
http://cynwise.wordpress.com/2011/03/22/healers-have-to-die-and-the-pvp-addons-arms-race/.
An interesting debate about this add-on is also happening on Blizzard's official forum:
Sadly, as a European I cannot participate but I'm reading those threads with great interest.
The funniest part about all those 26 pages discussions is that only about 16,000 people are actually using HHTD (from the Curse Client popularity statistics)... Note that with all the publicity made about HHTD, this number is increasing a lot faster than it used to.
In those discussions it's also rarely noted that HHTD is also very helpful to protect healers on your side. This debate is leading nowhere though... I won't post any more links to those endless threads.
How it works
HHTD uses the combat log events to detect friendly and enemy healers. By default, HHTD will detect specialized healers spells only (for PvP).
Another option lets you choose a specified amount of healing enemies have to reach before being marked as healers. (this is the setting used for PvE)
By default HHTD uses both methods, specialised healers' spells detection AND a minimum cumulative healing to reach by the aforementioned spells.
Self-Heals and pets are filtered out.
Planned features
- Announce module for both friendly and enemy healers. For now I'm thinking to force it both ways at the same time ("focus XXX, protect XXX").
-
Detection when a friendly healer is being attacked and alert others through /yell or /say (I would like to make it work for nearby healers only)
-
Announce options will be disabled by default and users will have to write the announce text themselves. there will be no default
type /hhtdg to open the configuration interface, or /hhtd for command-line access
Comments and suggestions are welcome :-)
To report issues or ask for new features, use the ticket system.

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