MagnetButtons

  • MagnetButtons addon
  • Version: 0.5.0
  • Category: Action Bar
  • Size: 36KB
  • Score: 3/5
  • Download:
  • Author: Nightness
  • Update: 2009-12-27 5:36:00
  • Localized:
  • Vote: -3 +1 +3
MagnetButtons is addon that can create any number of action buttons. Any MagnetButton can be individually moved around (anywhere) on the screen, and will also "magnetically-lock" to any side of another MagnetButton.

Note: Buttons from pre-0.5.0 versions will NOT transfer to the new versions; you will have to remake your buttons. Sorry for the inconvenience. Please read the change log before upgrading.

Key binding: There is a key bindings for making empty buttons. Assign a key to the key binding. Press your assigned key to create a new empty button.

To manipulate buttons: Shift-RightClick is for displaying the properties frame (only scale property works). Control-RightClick is for dragging buttons around. Buttons can be changed at anytime by using them as a drop target. There is no pickup of the old item though; move the old button instead and create a new empty button for your new button.

The addon is in a Beta / Developmental stage. It works well, but not as well as I'd like it to.

Note: You no longer need an addon to hide the MainMenuBar.

Image 1 Of MagnetButtons



Change Log:

Changes Version 0.5.0
=================

* Significant changes!! Your old buttons will not transfer to this new version!!!
* Macro buttons are supported now!
* Pet-Action buttons and companion/mount buttons are (for the time being) not supported!
* Fixed a major bug causing the clients to lock-up when a large number of combat log events was received in a short period of time.
* Several other minor glitches were fixed.
* The MainMenuBar frame is now AUTOMATICALLY hidden, with the exception of the bags and MicroMenuBar buttons which remain where they would normally be. This will be adjustable in future version, but is always-on in this version. Whatever program you were using before to hide the main menu bar (assuming you did so), should no longer try to hide these frames.
* Tooltips are only visible if the ALT key is being held down before moving the mouse over the buttons. This is likely to change, or be configurable in future versions.


Changes Version 0.4.5
=================

* Fixed another bug with item counts and item button usability. Item buttons should be working properly now.


Changes Version 0.4.4
=================

* Added steps to prevent button creation during combat (forbidden by Blizzard)

* Removed some protected code issues associated with button creation and movement (these actions are not permitted during combat).

* If pet "comes in to existence", in combat... Pet buttons can not be created, Blizzard will not allow it. So buttons are now being displayed properly after combat is over. I believe that there is a better fix... An expert on the Blizzard forums had a good suggestion, but it will require a bit of a rewrite so this is a short-term fix.

* Fixed item counts and item button usability shading


Changes Version 0.4.3
=================

* Performance improvements

* Fixed flashing for Attack / Auto Shot (auto repeat spells)

* Removed some taint issues

* Fixed a problem where new frames were not reusing old unused frame indices


Changes Version 0.4.2
=================

* Fixed the high resolution bug, all resolutions should now supported.


Changes Version 0.4.1
=================

* Fixed companion checked state. There is still a half second period between casting and having the aura, where the companion button is unchecked. This is listed my bug list.

* Can move unassigned buttons now

* Broke up code in to more files for readability and debugging purposes. I also did this to encourage user supported patches. Please post any patches you code, I will credit your work. Thanks.

* Description correction: Pet buttons are not created with the key bindings, use slash command instead.

Download MagnetButtons From WowInterface